Health

Health represents the energy of each character. He dies if his Health reaches 0 (or less) and when this happens, the player loses the match.

Health points can be lost in many ways: Hit during combat, hit by enemy spells, stepping on and activating undiscovered traps. Also, being hungry, burning, or being poisoned reduces Health each turn (Negative Effects).

There are potions and spells that allow the recovery of Health. Additionally, during the rest between maps, it is possible to regain Health by spending gems.

NOTE: Losing all your Health points is not the only way to lose the match. In fact, if the character goes over lava, deep water, or in the void, he dies. That happens when a character flies over it (with spells or potion) and ends the effect on the next turn, ending up drowned or burned.